Assassin’s Creed Mirage will Feature the History of Baghdad

Assassin’s Creed Mirage, developed by Ubisoft Montreal, will highlight a new educational component called “History of Baghdad.” This feature aims to provide players with historical context about the game’s setting, ninth century Baghdad.

The information will be integrated into the in-game Codex and database, and players can unlock various topics on different subjects like Economy, Belief & Daily Life, Government, Art & Science, and Court Life.

To guarantee historical accuracy, Ubisoft has enrolled the assistance of historian Dr. Raphaël Weyland, who has worked closely with the development team to arrange the content for the Codex feature. The team has additionally teamed up with Middle East history specialists and international museums with exhibits on Islamic art to bring Baghdad to life in the game.

The Historical backdrop of Baghdad component will be attached to player movement, with articles unlocking as players explore the historical sites throughout the city. It is part for Ubisoft’s efforts to provide players with an immersive and educational experience while playing Assassin’s Creed Mirage The game is set to release on October 12, 2023, for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.

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Assassin's Creed Mirage

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Assassin’s Creed Mirage, the highly anticipated installment in the renowned Assassin’s Creed series developed by Ubisoft Montreal, is set to move players to the captivating world of ninth century Baghdad. While the game promises an immersive experience filled with espionage and adventure, Ubisoft is making it a step further by presenting a pivotal component called “History of Baghdad.”

This innovative addition will permit players to dig into the rich historical tapestry of the game’s setting, furnishing them with significant bits of knowledge into the time period, culture, and society of ninth century Baghdad.

From the initial announcement of Assassin’s Creed Mirage, Ubisoft has been slowly disclosing enticing insights regarding the game, including its storyline, setting, and gameplay mechanics. As the release date moves close, the developers are expecting to ignite players’ interest by revealing insight into the educational part of Assassin’s Creed Mirage.

The “Historical backdrop of Baghdad” highlight, integrated within the in-game Codex and database, will act as a repository of historical information, offering players valuable information about the locations, items, and cultural events they encounter during their journey alongside the main character, Basim.

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To guarantee the highest level of verifiable exactness, Ubisoft has enrolled the mastery of student of history Dr. Raphaël Weyland. Dr. Weyland has been intricately associated with the development of Assassin’s Creed Mirage, organizing the content that will be highlighted in the Codex.

His role includes carefully choosing generally historically significant elements that players can find all through the game. Also, Ubisoft has teamed up with Middle East history specialists and collaborated with international museums boasting exceptional displays on Islamic art, permitting them to reproduce the energetic substance of Baghdad inside the digital realm.

The Five Distinct Topics in Assassin’s Creed Mirage

The “Historical backdrop of Baghdad” feature in Assassin’s Creed Mirage covers a vast array of topics, ensuring a comprehensive exploration of the city’s vibrant past. Separated into five distinct categories, the articles inside the Codex provide players with a more understanding of Baghdad’s Belief & Daily Life, Government, Art & Science, and Court Life. By unlocking these informative pieces during their playthrough, players will gain unique insights into the societal fabric that characterized ninth century Baghdad.

  • Economy: In this part, players will find the complex economic frameworks that drove the busting city, exploring trade routes, marketplaces, and the various goods that defined the economy of the time. Through historical documentation and visual portrayals, the economic landscape of Baghdad will come alive, exhibiting the city’s importance as a center for business and trade.
  • Belief & Daily Life: Religion and everyday rituals played a vital part in the existences of ninth century Baghdad’s occupants. This part digs into diverse religious practices, traditions, and cultural norms that shaped the fabric of society. From the influence of Islam to the daily routines and customs of individuals, players will acquire a complete comprehension of the spiritual and social parts of life in the city.
  • Government: The political landscape of Baghdad, as the capital of the Abbasid Caliphate, was dynamic and complex. Through the “History of Baghdad” include, players will dive into the complexities of administration, investigating the regulatory designs, key figures, and power elements that molded the city. From caliphs to viziers, players will acquire experiences into the political mechanisms that represented ninth century Baghdad.
  • Art and Science: Baghdad during the ninth century was a center of artistic and scientific achievements. This part of the element will grandstand the city’s commitments to art, architecture, literature, and scientific advancements. Players will have the chance to explore the masterpieces of Islamic art, marvel at the architectural wonders of the time, and delve into the groundbreaking scientific discoveries that emerged from Baghdad’s vibrant intellectual community.
  • Court Life: Inside the walls of the Abbasid Caliphate’s court, complicated webs of intrigue and power struggles unfolded. The “History of Baghdad” component will reveal insight into the luxurious elegant life, featuring the compelling figures, court manners, and the social elements that portrayed this elite realm. Players will acquire a brief look into the lavishness and political maneuverings that surrounded the ruling class.

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The Collaboration Process by Ubisoft

Ubisoft’s commitment to historical accuracy and authenticity is exemplified by their collaborations with renowned historians and prestigious museums. Dr. Raphaël Weyland, with his expertise in Middle Eastern history, plays had a critical role in making the content for the Codex.

Also, outside students of history and organizations, like the College of Edinburgh’s Advanced Lab for Islamic Visual Culture and collections, have contributed their valuable insights to guarantee the highest level of exactness in addressing ninth century Baghdad.

The partnership with international museums boasting exceptional collections of Islamic art has allowed Ubisoft to incorporate detailed visual representations of historical artifacts and objects. Museums, for example,

The David Assortment, the Institut du monde arabe, The Khalili Assortments, and the Shangri La Gallery of Islamic art, Culture and design have given outlines and photos of a diverse range of artifacts. These include intricately designed drinking vessels, sculptures, scientific instruments like astrolabes, and other relics that offer players an authentic visual window into the past.

The development of the “History of Baghdad” feature was a collaborative endeavor led by a dedicated team at Ubisoft Montreal. The process began with weekly workshops focusing on the caliphal period, where external history specialists, including Dr. Glaire D. Anderson from the College of Edinburgh, provided in-depth historical information.

Ubisoft’s in-house historians, including Dr. Weyland and World-Design Director Maxime Durand, then selected the most captivating topics and entries for the feature, ensuring a well-rounded and engaging exploration of ninth century Baghdad.

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